I've always seen Bluewater Village as being situated somewhere between Pleasantview and Belladonna Cove. I suppose it could be a fishermen's village that has grown into a trade outpost. Eventually, I'd like to give it more 'marine' elements, maybe a marine biology research institute and some fish shops, stuff like that.

The terrain has been extensively landscaped with the modifyneighborhoodterrain cheat. I disliked how the hill on the left threw the park and Delarosa residence into shadow, so it's been reduced to something a bit more understated. The other hills have been sculpted and smoothed a lot as well. The terrain looked like someone spend a grand total of five minutes in SC4 on it. Looks a lot better now, in my opinion.

Bluewater Village sports a cruise terminal, and I'm thinking of building a ferry as well, so it gets the look of an actual seaport.




The main residential area. I like the white houses with black roofs, I might use that as a theme for the entire 'hood.

The other side of the peninsula. I made that stretch of road beachlot-usable, and it's got its own little mooring spot.


