Nepheris
11 June 2011 @ 12:29 pm
MMO: Bluewater Village  
I've never done a makeover of Bluewater Village before. In my previous Megahood, I deleted the whole hood immediately and distributed the Sims over the other hoods. I don't think I have ever played it either, gone through the houses or anything like that. As such, I've never attached an 'identity' to it the way I have to the other EAxis hoods, so it was quite interesting to try and give it one.
I've always seen Bluewater Village as being situated somewhere between Pleasantview and Belladonna Cove. I suppose it could be a fishermen's village that has grown into a trade outpost. Eventually, I'd like to give it more 'marine' elements, maybe a marine biology research institute and some fish shops, stuff like that.



That salty air... )
 
 
Nepheris
11 June 2011 @ 04:16 pm
Question: Hood Generation  
When you create a new 'hood in the game, it will automatically generate with all of the sub/stealthhoods that the different expansions need as well. Does anyone know how to stop this process WITHOUT using the BaseGameStarter? (I hate that thing, it makes me have to reinstall Pets whenever I use it).