I started up a Legacy yesterday evening and played it for quite a while, and then it turned out the neighborhood was already (!) corrupted, as I had duplicate sims running around and my sim wouldn't get back from a community lot visit. Bit of a downer, that. I'm not sure what went wrong, as I put the legacy in Baskerville, which is supposed to be clean. I guess I just won't be playing around in there anymore. I really should make my own hoods anyway, but I always get stuck on building sooooo many houses and community lots from scratch. I find remodelling existent houses a lot easier than creating my own. I still really want to do a legacy, but it might have to wait for a while as I found myself struggling to choose which hood to play (Megahood? Strangely Pleasant? Legacyville? Start a BACC in Seven Sisters? Argh, the choices are too many!)
Anyways, enough rambling, and on to some Megahood goodness, where we start off with the Jocque family.


Though a bit boring, the Jocque family has two redeeming features: Violet, who is amazing, and their pooltable, which is a great hit with the visitors they bring home.

Like the Goodies, who weren't invited but dropped in at random. They're just very sociable.

Violet is friends with most of the Capp children, thanks to the teen party (remember that? seems like ages ago). This are Hal, Desdemona and Miranda, having fun at one of Violet's house parties.

Random Violet pic because I love her.

The Jocques have taken in a stray cat named Sake, which is about the most interesting thing they did during my week of playing them.
The Mole Family

Further proof the Goodies just invite themselves over anywhere.
Herbert: 'Howdie neighbour! Weather's sure nice for a swim, isn't it?'
John: 'Uhm, do I know you? How did you get in here?'
Herbert: 'Oh, just climbed over that big concrete wall around your garden. A bit nuclear-bunker chique, isn't it? Ahh, that reminds me of my youth...'

Natasha Una's been over a lot, amazing John with her ability to pull Grilled Cheese out of her ass.

He's so impressed he proposes!

Natasha: 'Oh yes, hello doctor. Do you have my results?
...
I'm WHAT?'

John wanted to buy a Robot Bench thing, so I let him have one. He spends most his evenings merrily whacking chunks of metal in the hope a robot might eventually give up their attempts at hiding and emerge.

Baby time! It's a boy, and he's called Jack. Seems like RTOTW has a new future member, too. Strange, you'd think John's black hair would trump Natasha's recessive red.

Jack grows into a toddler, all dressed for the occasion. He seems to be mostly a Natasha clone.

They needed more space, so the house got a makeover. The shed at the back is where John conducts his top secret robotic experiments.
The Kim Family

The Kim's lost their house when I deleted Bluewater Village (I really don't like that hood, it's pretty pointless, has a horrid layout and ugly buildings), so I built them a new one. It's very, well, pink.


Cynthia's preggers again, and Robert approves.
Robert: 'Great choice of pregnancy clothing, darling! It matches the house perfectly!'

Justin's turning into quite the artist. He doesn't have any friends though, and never brings anyone home from school.


I can't for the life of me remember what I called the baby. I'm not even sure on the gender anymore, I think it's a girl. This is one of the downsides of working up a post reserve: I'm posting things that happened a week ago, and I've got a lousy memory.

Robert and Justin are happy enough anyway.
'Yay, baby!' *Celebratory dance*

Seems like it was a girl after all!
The Traveller Family

No matter how hard I try, I can't get myself to like these guys. I even had them adopt this cute little dog, Tucker, to up their likeability factor. (That, and he fits in nicely with the alliterative naming scheme)

Unfortunately Tucker has a little problem: he's impossible to get housebroken. According to his doggy skills he's maxed out, yet he still pees inside. Sigh.

Don't try to fool anyone guys, you don't even like eachother.


Trent has hooked up with a townie called Adrienne Wade, while Trisha tries out her charms on Nathan Gavigan. Trent is by far the most succesful of the two.



Trisha is reproachful about it all, not because Trent's cheating on her, but because her avances towards Nathan are leading nowhere. (They don't even cuddle in bed while they're asleep, it's a very loveless marriage.)

Tina tries to ignore the entire situation, and focuses on her schoolwork and hobbies.
I tried to let the travellers get out a bit more in an attempt to find them more fun to play. It didn't really work, but it did give me some pretty pictures. Warning: picspam ahead.

The Goodies are everywhere I look.




Oh hey there, Herbert.

~fin~
I'm thinking of pruning the Megahood a bit. It's very, very large to play, and there's a few families that I'm just not enjoying. I might have a bit of a cull, a deadly plague sweeping the Megahood if you wish. I think it would help me keep playing it, as I just won't have to deal with the sims I don't enjoy. Plus, it'd fill up some graveyards nicely so my knowledge sims have somewhere to go ghostspotting.
I know it's ultimately my decision, but any thoughts on this?
Anyways, enough rambling, and on to some Megahood goodness, where we start off with the Jocque family.


Though a bit boring, the Jocque family has two redeeming features: Violet, who is amazing, and their pooltable, which is a great hit with the visitors they bring home.

Like the Goodies, who weren't invited but dropped in at random. They're just very sociable.

Violet is friends with most of the Capp children, thanks to the teen party (remember that? seems like ages ago). This are Hal, Desdemona and Miranda, having fun at one of Violet's house parties.

Random Violet pic because I love her.

The Jocques have taken in a stray cat named Sake, which is about the most interesting thing they did during my week of playing them.
The Mole Family

Further proof the Goodies just invite themselves over anywhere.
Herbert: 'Howdie neighbour! Weather's sure nice for a swim, isn't it?'
John: 'Uhm, do I know you? How did you get in here?'
Herbert: 'Oh, just climbed over that big concrete wall around your garden. A bit nuclear-bunker chique, isn't it? Ahh, that reminds me of my youth...'

Natasha Una's been over a lot, amazing John with her ability to pull Grilled Cheese out of her ass.

He's so impressed he proposes!

Natasha: 'Oh yes, hello doctor. Do you have my results?
...
I'm WHAT?'

John wanted to buy a Robot Bench thing, so I let him have one. He spends most his evenings merrily whacking chunks of metal in the hope a robot might eventually give up their attempts at hiding and emerge.

Baby time! It's a boy, and he's called Jack. Seems like RTOTW has a new future member, too. Strange, you'd think John's black hair would trump Natasha's recessive red.

Jack grows into a toddler, all dressed for the occasion. He seems to be mostly a Natasha clone.

They needed more space, so the house got a makeover. The shed at the back is where John conducts his top secret robotic experiments.
The Kim Family

The Kim's lost their house when I deleted Bluewater Village (I really don't like that hood, it's pretty pointless, has a horrid layout and ugly buildings), so I built them a new one. It's very, well, pink.


Cynthia's preggers again, and Robert approves.
Robert: 'Great choice of pregnancy clothing, darling! It matches the house perfectly!'

Justin's turning into quite the artist. He doesn't have any friends though, and never brings anyone home from school.


I can't for the life of me remember what I called the baby. I'm not even sure on the gender anymore, I think it's a girl. This is one of the downsides of working up a post reserve: I'm posting things that happened a week ago, and I've got a lousy memory.

Robert and Justin are happy enough anyway.
'Yay, baby!' *Celebratory dance*

Seems like it was a girl after all!
The Traveller Family

No matter how hard I try, I can't get myself to like these guys. I even had them adopt this cute little dog, Tucker, to up their likeability factor. (That, and he fits in nicely with the alliterative naming scheme)

Unfortunately Tucker has a little problem: he's impossible to get housebroken. According to his doggy skills he's maxed out, yet he still pees inside. Sigh.

Don't try to fool anyone guys, you don't even like eachother.


Trent has hooked up with a townie called Adrienne Wade, while Trisha tries out her charms on Nathan Gavigan. Trent is by far the most succesful of the two.



Trisha is reproachful about it all, not because Trent's cheating on her, but because her avances towards Nathan are leading nowhere. (They don't even cuddle in bed while they're asleep, it's a very loveless marriage.)

Tina tries to ignore the entire situation, and focuses on her schoolwork and hobbies.
I tried to let the travellers get out a bit more in an attempt to find them more fun to play. It didn't really work, but it did give me some pretty pictures. Warning: picspam ahead.

The Goodies are everywhere I look.




Oh hey there, Herbert.

~fin~
I'm thinking of pruning the Megahood a bit. It's very, very large to play, and there's a few families that I'm just not enjoying. I might have a bit of a cull, a deadly plague sweeping the Megahood if you wish. I think it would help me keep playing it, as I just won't have to deal with the sims I don't enjoy. Plus, it'd fill up some graveyards nicely so my knowledge sims have somewhere to go ghostspotting.
I know it's ultimately my decision, but any thoughts on this?
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